Roads of Cyrodiil + Region Revive: Lake Rumare Compatibility Patch
==================================================================

This patch file peforms the following:

* Merges landscape texturing at the small camp on the north side of the Imperial Isle near the prison.
* Moves some rocks out of the way of the small guard legion shack near the IC Temple entrance at the Waterfront.

Requirements
============

* Roads of Cyrodiil by Arthmoor - Do not use with the older Roads & Bridges mod. (http://oblivion.nexusmods.com/mods/20218)
* Region Revive: Lake Rumare v1.3 - will not work with older versions! (http://oblivion.nexusmods.com/mods/22751)

Load Order
==========

Region Revive - Lake Rumare.esp
Roads of Cyrodiil.esp
xulImperialIsle.esp [If it's being used]
[Patch files for UL:II + ROC if they're being used]
[Patch file for UL:II+RR if it is also being used]
ROC+RR Patch.esp

( Or just use BOSS, it has it all right )

Installation
============

Place the esp file in your Data folder with your other plugins.

Activate it in the proper load order.
Enjoy!

Pay special attention to the load ordering here. If you don't get this just right you will end up with land tears, broken path grids, and possibly floating objects.

Compatibility
=============

This patch will be incompatible with anything else that needs to edit the affected cells on the south side of Lake Rumare or at the temple entrance in the Waterfront.

Version History
===============

1.0 - Initial release.